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Fallout new vegas energy weapons vs guns
Fallout new vegas energy weapons vs guns




fallout new vegas energy weapons vs guns

SECs are now 3/5/8, MFCs are now 4/7/12, ECPs are 2/4/7.įUTURE: This mod may be deprecated before long, as I'm planning on an energy weapons overhaul to truly give all E-weaps their fangs back, instead of this workaround.06.03.12: As you may have noticed, I haven't updated this mod or responded to comments recently. So DT subtraction boosts across the board. ECPs now have DT piercing, tiered 1/2/3.Īfter playing a bit, they still seemed a bit low. The DPS readout in the PipBoy does not reflect this, however. Plasma Spaz now sports a RoF increase of 35% for plasma weapons (excluding the grenade). Electron Charge Packs get 2/4/7, less than the other two since they're either used in rapid-fire weapons or in a weapon so hard-hitting that it overpowers armor via brute damage anyway. Standard, Overcharge, and Maxcharge all get progressively heavier DT-reducing effects. Rather than fiddle with damages on all weapons, this mod simply adds DT reduction effects to all but the bulk versions of Microfusion Cells, and Small Energy Cells. They don't get any special DT-reducing ammo alts. The only real way for energy weapons to overcome DT is rote damage. The plasma rifle has the added bonus of being too slow to fire to really get any decent damage, and it also eats up 2 even more expensive MF cells. The plasma pistol? Eats up 2 small E-cells per shot and has a slow traveling bolt, and doesn't really have as much oomph as you'd think. It's pathetic against anything with armor. In FONV, the basic laser pistol, once no slouch against midrange longarm small guns in FO1 and 2, now barely compares to the measly 9mm pistol. wait, what? Heavy damage? What game is this? Certainly not FONV. increased crit chance, insta-hit (in the case of lazors), and heavy damage. Their drawbacks are that they're rather expensive to acquire and maintain, and their ammo tends to be expensive too.






Fallout new vegas energy weapons vs guns